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The Resistance

AVALON

Big Box

Arthur’s knights ride out on five Quests — and hidden among them are the Minions of Mordred. Each round a Leader picks a Team, the whole table votes on it in the open, and the Team plays its Quest cards face down: a single Fail and the Quest is lost. Merlin knows the traitors but cannot say so; if Good wins three Quests, the Assassin gets one guess at who he is. With everything in the Big Box to add as you like: Lancelot, the Cleric, the Trickster and the other Characters, the Rogues, Sorcerers and Messengers, the Lady of the Lake, Excalibur, the Trapper and Plot cards. Five to ten players, peer-to-peer: no accounts, no server, just a room code. Bots fill any empty seat.

or join one

An unofficial fan implementation of The Resistance: Avalon by Don Eskridge (© Indie Boards & Cards). The rules follow the publisher’s Avalon Big Box rulebook. Multiplayer runs over WebRTC: browsers find each other with Google STUN servers and a free signaling broker, then talk directly. The game lives in the host’s tab — keep it open!