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COUP

with Reformation

Two cards face down, two coins, and a court where everyone lies. Claim the Duke and take Tax, the Captain and steal, the Assassin and strike — whether you hold them or not. Anyone may call your bluff: lose a challenge and a card turns face up; lose both and you are exiled. The last one with influence wins. With the Reformation expansion to add as you like: Loyalists and Reformists, Conversion, Embezzlement from the Treasury Reserve, the Inquisitor, and tables of up to ten. Two to ten players, peer-to-peer: no accounts, no server, just a room code. Bots fill any empty seat.

or join one

An unofficial fan implementation of Coup and its Reformation expansion by Rikki Tahta (© Indie Boards & Cards). The rules follow the publisher’s rulebooks. Multiplayer runs over WebRTC: browsers find each other with Google STUN servers and a free signaling broker, then talk directly. The game lives in the host’s tab — keep it open!