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TOY★BATTLE

Two armies of toys, one battlefield of bases and paths. Every turn you either draw two troops or deploy one — but only ever onto ground you can trace back to your own headquarters. Surround a region to pocket its medals, stack a stronger toy onto a weaker one to take its base, and win by reaching the medal objective or by marching a single troop into the enemy H.Q. Two players, peer-to-peer: no accounts, no server, just a room code. On your own? Add a bot.

or join one

An unofficial fan implementation of Toy Battle by Paolo Mori and Alessandro Zucchini (© Repos Production). The rules, the eight troops and the eight terrain powers follow the published rulebook and player aid; the eight boards are transcribed from photographs of the real ones. Multiplayer runs over WebRTC: browsers find each other with Google STUN servers and a free signaling broker, then talk directly. The game lives in the host's tab — keep it open!